Role at a glance
- Salary
- $150.4K – $277.6K/yr
- Location
- Cupertino, California, United States
- Work arrangement
- On-site
- Employment
- Full-time
- Experience
- BS with 5+ years experience
- Education
- BS with 5+ years experience, MS, or PhD in computer science or related field
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Role Summary
The Compiler Backend Engineer will design, implement, and productize an LLVM-based compiler backend that generates optimized GPU binaries for Apple Silicon GPUs. The role works with hardware and software teams on architecture exploration, production hardening, and resolving performance and correctness issues affecting graphics, compute, gaming, and machine learning workloads.
What You'll Do
- Design, implement, and productize backend compiler optimizations for Apple Silicon GPUs
- Independently investigate and resolve complex, open-ended performance and correctness issues affecting key partner teams
- Collaborate with architects and micro-architects to evaluate and advance new GPU hardware features
- Stay current with compiler technology advancements and apply relevant insights to the development process
- Mentor and collaborate with fellow engineers across the team
Generated from the employer's posting. Verify important details before applying.
View full postingQualifications
Experience with modern C++ programming; strong background in compiler backend technologies; knowledge of GPU architectures and how they differ from CPU architectures; demonstrated autonomy and ownership resolving ambiguous, open-ended technical challenges; excellent written and verbal communication skills.
Required
- Experience with modern C++ programming
- Strong background in compiler backend technologies (LLVM preferred)
- Knowledge of GPU architectures and how they differ from CPU architectures
- Demonstrated autonomy and ownership resolving ambiguous, open-ended technical challenges
- Excellent written and verbal communication skills
Preferred
- Hands-on experience developing LLVM-based compiler backends
- Experience with instruction selection, instruction schedulers, and register allocators for CPU or GPU compiler backends
- Experience driving production compiler issues to resolution in a fast-paced environment
Original job description
Content provided by the employer
Original job description
Content provided by the employer
Summary
In this role, you will design, implement, and productize advanced backend compiler optimizations for Apple Silicon GPUs, working across the full lifecycle from prototyping through production shipping. You will collaborate cross-functionally with hardware and software teams to resolve complex compiler and performance challenges, driving optimizations to completion. The GPU compiler backend you help build ships in every Apple device with a GPU, directly impacting graphics, gaming, and machine learning workloads across the entire product line.
Description
Our GPU Compiler Backend team is responsible for the design, implementation, and productization of the compiler that generates optimized code for Apple Silicon GPUs. We build synergies with hardware and software teams, from early architecture exploration through production hardening and shipping, and serve as the last line of defense for performance and correctness before code reaches customers.
We are seeking a skilled Compiler Backend Engineer to join our team. This role spans driving compiler optimization projects to completion, resolving complex, ambiguous production issues escalated by key partners (ProApps, Machine Learning, and Gaming), and contributing to the exploration of new GPU architecture features. You will work on an LLVM-based compiler backend that generates optimized GPU binaries for graphics and compute workloads across every Apple device with a GPU.
Responsibilities
Design, implement, and productize backend compiler optimizations for Apple Silicon GPUs
Independently investigate and resolve complex, open-ended performance and correctness issues affecting key partner teams
Collaborate with architects and micro-architects to evaluate and advance new GPU hardware features
Stay current with compiler technology advancements and apply relevant insights to our development process
Mentor and collaborate with fellow engineers across the team
Minimum Qualifications
Experience with modern C++ programming
BS with 5+ years experience, MS, or PhD in computer science or related field
Strong background in compiler backend technologies (LLVM preferred)
Knowledge of GPU architectures and how they differ from CPU architectures
Demonstrated autonomy and ownership resolving ambiguous, open-ended technical challenges
Excellent written and verbal communication skills
Preferred Qualifications
Hands-on experience developing LLVM-based compiler backends
Experience with instruction selection, instruction schedulers, and register allocators for CPU or GPU compiler backends
Experience driving production compiler issues to resolution in a fast-paced environment
Pay & Benefits — Cupertino, California, United States
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Application Deadline
Apple accepts applications to this posting on an ongoing basis.
About the company
Apple
Large Enterprise
Apple Inc. is a global technology company known for its innovative products and services, including the iPhone, iPad, Mac computers, and Apple Watch. Founded in 1976, Apple has continuously pushed the boundaries of design and functionality, earning a reputation for high-quality consumer electronics and software solutions like iOS and macOS. With a strong commitment to user experience and privacy, Apple also leads in digital services, offering platforms such as the App Store, Apple Music, and iCloud. The company's focus on sustainability and corporate responsibility further enhances its standing as a leader in the technology sector.
Apple Inc. is a global technology company known for its innovative products and services, including the iPhone, iPad, Mac computers, and Apple Watch. Founded in 1976, Apple has continuously pushed the boundaries of design and functionality, earning a reputation for high-quality consumer electronics and software solutions like iOS and macOS. With a strong commitment to user experience and privacy, Apple also leads in digital services, offering platforms such as the App Store, Apple Music, and iCloud. The company's focus on sustainability and corporate responsibility further enhances its standing as a leader in the technology sector.