Apple

Apple

Posted via Apple Careers

Graphics Verification Software Engineer

Always Hiring

Posted Aug 27, 2026

Role at a glance

Job function
Software Engineering & IT Software Engineering
Salary
Not Disclosed
Location
Austin, Texas, United States
Work arrangement
On-site
Employment
Full-time

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About the role

Original posting provided by Apple

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Summary

Do your life’s best work here - with the whole world watching. At Apple, new ideas and complex challenges have a remarkable ability to transform into phenomenal products, services, and customer experiences in a relatively short period.

Join Apple’s GPU team and contribute to the creation of graphics processing technology that powers millions of devices worldwide. As part of our growing team, you’ll work on pre-silicon validation of cutting-edge GPU microarchitectures, spanning from mobile devices to high-performance computers. Your role will involve exploring the intricate architectural details that drive exceptional graphics performance. Together, we’ll empower our customers to enjoy all the features they love on their devices!

Description

As a Graphics Verification Software Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality standards through comprehensive hardware/software platform testing. Working with the complete software stack, you'll validate designs that enable seamless execution of demanding graphics workloads.

This role offers significant growth opportunities as you advance within the team and take on increasing technical leadership responsibilities.

Responsibilities

Applying knowledge of graphics hardware and software to verify complex GPU RTL designs
Developing and driving verification plans
Running development graphics driver and test applications on development hardware systems, triaging failures to their respective teams
Writing emulation triggers, and refining stimulus to aid in waveform capture around fail points
Developing test bench components to enhance and improve GPU coverage
Building automated flows to run tests, report status, capture debug information
Supporting silicon teams by reproducing silicon failures in emulation

Minimum Qualifications

BS Required.
Experience in verifying hardware at system or component level
Experience programming with one or more of the following languages: C/C++, Perl, Ruby, Python

Preferred Qualifications

Excellent planning, collaboration, and communication abilities
Good knowledge of computer architecture, SoC, and memory sub-system micro-architecture
Experience building verification test plans and driving them to closure
Graphics knowledge, 3D graphics pipeline, OGL/OCL programming
Graphics driver knowledge
Experience with emulation systems
Ability to collaborate under tight schedules
Excellent planning, collaboration, and communication abilities

Application Deadline

Apple accepts applications to this posting on an ongoing basis.

Apple

About the company

Apple

Large Enterprise

Apple Inc. is a global technology company known for its innovative products and services, including the iPhone, iPad, Mac computers, and Apple Watch. Founded in 1976, Apple has continuously pushed the boundaries of design and functionality, earning a reputation for high-quality consumer electronics and software solutions like iOS and macOS. With a strong commitment to user experience and privacy, Apple also leads in digital services, offering platforms such as the App Store, Apple Music, and iCloud. The company's focus on sustainability and corporate responsibility further enhances its standing as a leader in the technology sector.