Apple

Apple

Posted via Apple Careers

Machine Learning System Software Engineer

Always Hiring

Posted Aug 13, 2026

Role at a glance

Salary
$184.7K – $324.8K/yr
Location
Sunnyvale, California, United States
Work arrangement
On-site
Employment
Full-time
Experience
a minimum of 10 years relevant industry experience
Education
BS

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Role Summary

AI-generated

The Machine Learning System Software Engineer will work on Apple’s Neural Engine team to develop high-performance, low-power AI system software for Apple products including Vision Pro, iPhone, iPad, and Mac. The role focuses on runtime APIs and the runtime-to-silicon interface, collaborating with driver, firmware, and compiler teams to advance Apple’s AI capabilities.

What You'll Do

  • Design and implement APIs for Apple’s Neural Engine covering model loading, compilation, scheduling, and on-device execution.
  • Architect APIs for model lifecycle management, memory allocation, multi-model scheduling, and concurrent execution.
  • Collaborate with driver, firmware, and compiler teams to co-design the runtime-to-silicon interface.
  • Profile and optimize end-to-end inference paths across scheduling, compilation, and inference execution.
  • Support clients in adopting APIs and integrating them efficiently.

Generated from the employer's posting. Verify important details before applying.

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Qualifications

Experience defining interfaces used by other teams or external developers; deep proficiency in C and C++ in large, production system software; understanding of runtime systems and software-hardware interfaces; experience shipping production system software

Required

  • C and C++
  • Runtime systems: process/thread models, memory management, IPC/RPC, and resource lifecycle
  • Software-hardware interfaces: registers, DMA, command queues, or similar accelerator interaction patterns
  • Experience defining interfaces used by other teams or external developers
  • Experience shipping production system software

Preferred

  • Building or extending ML runtimes, inference engines, or accelerator driver stacks
  • Swift, Rust, or another memory-safe systems language
  • ML model compilation pipelines and runtime APIs interacting with compiler outputs
  • Multi-client runtime scenarios, hardware access arbitration, priority/QoS, and client lifecycle management
  • Neural network inference, including operator execution, tensor memory layout, pipelining, and batching strategies
  • Strong communication skills and experience working across team boundaries

Original job description

Content provided by the employer

Summary

At Apple, we're on the cutting edge of delivering transformative experiences through Artificial Intelligence. If you're passionate about pushing the boundaries of AI and hardware optimization, we want you to join our team! As a Machine Learning System Software Engineer on the Apple Neural Engine (ANE) team, you'll work to bring high-performance, low-power AI solutions to life on iconic Apple products like the Vision Pro, iPhone, iPad, Mac, and more.

Description

This is a dynamic opportunity to work in a creative, collaborative environment while developing groundbreaking technologies that will shape the future of computing! We are looking for an engineer with deep expertise in system software technology who is eager to tackle new challenges and responsibilities as the role evolves. As the position progresses, there will be opportunities to demonstrate technical leadership, influence key design decisions, collaborate with and support other engineers, and help guide the direction of Apple's AI-driven capabilities across the ecosystem. Are you ready to help us deliver the next groundbreaking Apple products?

Responsibilities

Design and implement API's for Apple's Neural Engine - defining how clients load, compile, schedule and execute models on device
Architect APIs which provide client control of model lifecycle management, memory allocation strategies, multi-model scheduling, and concurrent execution — ensuring the runtime scales with new hardware capabilities
Collaborate deeply with driver, firmware and compiler teams to co-design the runtime-to-silicon interface, ensuring new hardware features are exposed with correct abstractions
Profile and optimize end-to-end inference paths, identifying bottlenecks in scheduling, compilation, and inference execution
Support clients in adopting APIs and ensuring efficient integration

Minimum Qualifications

BS and a minimum of 10 years relevant industry experience
Experience defining interfaces that are used by other teams or external developers, with attention to lifecycle, error handling, and forward compatibility
Deep proficiency in C and C++ in large, production system software
Understanding of runtime systems: process/thread models, memory management, IPC/RPC, and resource lifecycle
Understanding of software-hardware interfaces: registers, DMA, command queues, or similar accelerator interaction patterns
Experience shipping production system software

Preferred Qualifications

Experience building or extending ML runtimes, inference engines, or accelerator driver stacks (e.g., TensorRT, ONNX Runtime, XLA, Metal, Vulkan compute, or similar)
Familiarity with Swift/Rust or another memory-safe systems language
Familiarity with ML model compilation pipelines and how runtime APIs interact with compiler outputs (graph IR, compiled binaries)
Experience with multi-client runtime scenarios: arbitrating hardware access, managing priority/QoS, and handling client lifecycle (ex: connect, disconnect, crash recovery)
Knowledge of neural network inference: operator execution, tensor memory layout, pipelining, and batching strategies
Strong communication skills and experience working across team boundaries (framework teams, compiler teams, hardware teams)

Pay & Benefits — Sunnyvale, California, United States

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Application Deadline

Apple accepts applications to this posting on an ongoing basis.

Apple

About the company

Apple

Large Enterprise

Apple Inc. is a global technology company known for its innovative products and services, including the iPhone, iPad, Mac computers, and Apple Watch. Founded in 1976, Apple has continuously pushed the boundaries of design and functionality, earning a reputation for high-quality consumer electronics and software solutions like iOS and macOS. With a strong commitment to user experience and privacy, Apple also leads in digital services, offering platforms such as the App Store, Apple Music, and iCloud. The company's focus on sustainability and corporate responsibility further enhances its standing as a leader in the technology sector.