Apple

Apple

Posted via Apple Careers

AI/ML Software Engineer

Always Hiring

Posted Aug 12, 2026

Role at a glance

Salary
$150.4K – $277.6K/yr
Location
Sunnyvale, California, United States
Work arrangement
On-site
Employment
Full-time
Experience
5+ years of relevant industry experience.
Education
Bachelor’s degree in Computer Vision, Computer Graphics, Machine Learning, Computer Science, Computer Engineering or related fields....

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Role Summary

AI-generated

The role is part of Apple’s Video Computer Vision organization and works with Multimodal GenAI researchers and engineers on audio-video perception and representation algorithms. It involves building real-time systems and integrating multimodal, perception, 3D representation, and animation technologies into production software for Apple products.

What You'll Do

  • Design and drive software architecture for production systems and internal tools
  • Implement and optimize performance-critical algorithms for mobile and embedded platforms
  • Develop and integrate agentic workflow frameworks with tool calling components
  • Integrate multimodal models with audio, image and video modalities for efficient on-device inference
  • Build tooling for visualization, logging, debugging and evaluation
  • Integrate real-time perception, 3D representation and animation systems into a broader end-to-end software stack

Generated from the employer's posting. Verify important details before applying.

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Qualifications

Bachelor’s degree in Computer Vision, Computer Graphics, Machine Learning, Computer Science, Computer Engineering or related fields; 5+ years of relevant industry experience; strong proficiency in C/C++ or Swift; mathematical foundation in linear algebra and numerical analysis; experience delivering robust solutions and developing user-facing APIs for complex systems.

Required

  • Bachelor’s degree in Computer Vision, Computer Graphics, Machine Learning, Computer Science, Computer Engineering or related fields
  • 5+ years of relevant industry experience
  • Strong proficiency in C/C++ or Swift
  • Solid mathematical foundation in linear algebra and numerical analysis
  • Experience breaking down large problems and delivering robust solutions
  • Experience developing user-facing APIs for complex systems
  • Curiosity about new technologies and flexibility to work across different layers of the software stack

Preferred

  • MS/PhD with relevant industry experience
  • Experience with audio, computer vision, 3D graphics and animation algorithms
  • Experience deploying algorithms to GPUs or other hardware accelerators
  • Understanding of SW/HW parallelism, threads, processes and asynchronous processing
  • iOS or macOS development experience using frameworks like Foundation Models, MLX, ARKit, REKit
  • Knowledge of diffusion transformer models especially in context of on-device inference

Original job description

Content provided by the employer

Summary

The Video Computer Vision organization is working on exciting technologies for future Apple products. Our team delivers computer vision and machine learning algorithms that power many Apple technologies like human understanding and human intelligence algorithms with applications for digital humans, health and AI. In this role, you will work closely with our team of experts in computer graphics, computer vision and machine learning to design and build solutions to previously unsolved challenges for Apple products and bring high impact to millions of users.

Description

You will work closely with Multimodal GenAI researchers and engineers to develop world-class audio-video perception and representation algorithms. The role focuses on building, integrating and maintaining complex real-time systems within a large production software stack. Deep understanding of machine learning inference and performance oriented development is highly desirable. As a member of a fast-paced team, you have the unique and rewarding opportunity to shape upcoming products that will delight and inspire millions of people every day.

The ideal candidate should possess these qualities:

* Be highly-motivated and take initiative to achieve goals, while delivering on schedule.
* Has a sense of curiosity and willingness to learn new things in order to improve the quality of their solutions.
* Works well in a collaborative setting.

Responsibilities

Design and drive software architecture for both production systems and internal tools
Implement and optimize performance-critical algorithms for mobile and embedded platforms
Developing and integrating agentic workflow frameworks with tool calling components
Integrate multimodal models with audio, image and video modalities for efficient on-device inference
Build tooling for visualization, logging, debugging and evaluation
Integrate real-time perception, 3D representation and animation systems into a broader end-to-end software stack

Minimum Qualifications

Bachelor’s degree in Computer Vision, Computer Graphics, Machine Learning, Computer Science, Computer Engineering or related fields.
5+ years of relevant industry experience.
Strong proficiency in C/C++ or Swift, writing clean and well-structured code.
Solid mathematical foundation in linear algebra and numerical analysis.
Experience breaking down large problems and delivering robust solutions.
Experience developing user-facing APIs for complex systems.
Curiosity about new technologies and flexibility to work across different layers of the software stack.

Preferred Qualifications

MS/PhD with relevant industry experience.
Experience with audio, computer vision, 3D graphics and animation algorithms.
Experience deploying algorithms to GPUs or other hardware accelerators.
Understanding of SW/HW parallelism, threads, processes and asynchronous processing.
iOS or macOS development experience using frameworks like Foundation Models, MLX, ARKit, REKit.
Knowledge of diffusion transformer models especially in context of on-device inference.

Pay & Benefits — Sunnyvale, California, United States

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Application Deadline

Apple accepts applications to this posting on an ongoing basis.

Apple

About the company

Apple

Large Enterprise

Apple Inc. is a global technology company known for its innovative products and services, including the iPhone, iPad, Mac computers, and Apple Watch. Founded in 1976, Apple has continuously pushed the boundaries of design and functionality, earning a reputation for high-quality consumer electronics and software solutions like iOS and macOS. With a strong commitment to user experience and privacy, Apple also leads in digital services, offering platforms such as the App Store, Apple Music, and iCloud. The company's focus on sustainability and corporate responsibility further enhances its standing as a leader in the technology sector.