NVIDIA

NVIDIA

Posted via Workday

Senior System Software Engineer - Neural Graphics SDKs

Posted Aug 5, 2026

Role at a glance

Salary
$184K – $356.5K/yr
Location
2 Locations, California, United States
Work arrangement
On-site
Employment
Full-time
Experience
5+ years of practical experience.
Education
Master's of Science in Computer Science or Electrical engineering or equivalent experience.

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Role Summary

AI-generated

The System Engineer will develop and maintain NVIDIA's software ecosystem for neural graphics, including the Omniverse NuRec SDK and open-source projects such as GSplat. The role supports developers building models for robotics, healthcare, and autonomous vehicles through software grounded in real-world scenarios.

What You'll Do

  • Implement, validate, release and maintain SDKs, APIs, and libraries for Neural Reconstruction.
  • Develop and maintain key open-source projects like GSplat.
  • Influence software architecture and validation strategy.
  • Define technical roadmaps to ensure usability for developers across research and large-scale production use.

Generated from the employer's posting. Verify important details before applying.

View full posting

Qualifications

Track record developing and maintaining developer-focused, production-grade software for computer graphics or computer vision; proficiency with Python and C++; excellent software engineering fundamentals; experience developing high-performance distributed systems; excellent written, visual, and verbal communication; curiosity and drive to learn new technologies and partner across teams and functions.

Required

  • Track record developing and maintaining developer-focused, production-grade software for computer graphics or computer vision (for...
  • Proficiency with Python and C++.
  • Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packaging, containerization, release).
  • Experience developing high-performance distributed systems (micro-services, Kubernetes).
  • Excellent written, visual, and verbal communication to present architectural challenges, tradeoffs, and alternatives.
  • Curiosity and drive to learn new technologies and partner across teams and functions.

Preferred

  • Strong fundamentals in real-time graphics or other performance-critical domains.
  • Experience in GPU-accelerated software with CUDA, Slang, or other shading languages (GLSL, HLSL, Metal) for low-latency, high-throughput...
  • Algorithmic expertise in neural reconstruction (NERFs, Gaussian Splats).
  • History of multidisciplinary creativity and innovation around software engineering in multiple problem domains.

Original job description

Content provided by the employer

NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with closed-loop validation and closed-loop training grounded in real-world scenarios.

Do you obsess about software engineering? So do we! We are looking for a strong System Engineer to develop and maintain NVIDIA's software ecosystem for neural graphics, including key OSS platforms like GSplat. Your software will serve a booming community of developers eager to bridge the gap between the real world and simulations. Join our amazing team and help us build the future of Physical AI!

What you'll be doing:

  • Implement, validate, release and maintain SDKs, APIs, libraries for Neural Reconstruction, including key Open Source projects like GSplat.

  • Influence software architecture, validation strategy and technical roadmaps to ensure outstanding usability for our developers across many fields, from research to large-scale production use.

What we need to see:

  • Master's of Science in Computer Science or Electrical engineering or equivalent experience.

  • 5+ years of practical experience.

  • Track record developing and maintaining developer-focused, production-grade software for computer graphics or computer vision (for instance game engines, rendering software).

  • Proficiency with Python and C++.

  • Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packaging, containerization, release).

  • Experience developing high-performance distributed systems (micro-services, Kubernetes).

  • Excellent written, visual, and verbal communication to present architectural challenges, tradeoffs, and alternatives.

  • Curiosity and drive to learn new technologies and partner across teams and functions.

Ways to Stand Out from the Crowd:

  • Strong fundamentals in real-time graphics or other performance-critical domains.

  • Experience in GPU-accelerated software with CUDA, Slang, or other shading languages (GLSL, HLSL, Metal) for low-latency, high-throughput applications.

  • Algorithmic expertise in neural reconstruction (NERFs, Gaussian Splats).

  • History of multidisciplinary creativity and innovation around software engineering in multiple problem domains.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 2, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

NVIDIA

About the company

NVIDIA

Large Enterprise

NVIDIA is a leading technology company renowned for its graphics processing units (GPUs) and innovative computing solutions that enhance visual experiences across multiple platforms, including gaming, scientific research, and artificial intelligence. Founded in 1993, the company has expanded its offerings to include powerful AI frameworks and deep learning platforms, making significant contributions to industries such as gaming, data centers, automotive, and healthcare. NVIDIA's commitment to pushing the boundaries of visual computing continues to drive advancements in both hardware and software, positioning the company at the forefront of emerging technologies and digital transformation.