NVIDIA

NVIDIA

Posted via Workday

Senior Software Engineer - Simulation

Posted Aug 5, 2026

Role at a glance

Salary
$224K – $356.5K/yr
Location
Santa Clara, California, United States
Work arrangement
On-site
Employment
Full-time
Experience
12+ years of industrial experience in large-scale software development in Computer Graphics, Game Engine, or 3D Simulation.
Education
Bachelor or higher degree in computer science, engineering, or equivalent experience.

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Role Summary

AI-generated

The NVIDIA Metropolis Synthetic Data Generation team is hiring a Senior Software Engineer to build scalable Physical AI Digital Twin and Synthetic Data Generation solutions, including Action and Event Generation extensions for Isaac Sim. The role contributes to backend services, AI Agents, distributed computing, cloud applications, and user-facing components for end-to-end SDG solutions.

What You'll Do

  • Build, develop, and maintain scalable 3D simulation software for Digital Twin and Synthetic Data Generation applications.
  • Collaborate with multi-functional teams to build backend services and AI Agents to create end-to-end SDG solutions.
  • Implement scalable and resilient solutions for distributed computing environments.
  • Optimize the performance and reliability of cloud applications and services.
  • Develop user interfaces and frontend components as needed.
  • Work closely with product managers to define and prioritize features and requirements.

Generated from the employer's posting. Verify important details before applying.

View full posting

Qualifications

Bachelor or higher degree in computer science, engineering, or equivalent experience; 12+ years of industrial experience in large-scale software development in Computer Graphics, Game Engine, or 3D Simulation; excellent programming skills in C/C++, Python, and scripting languages; proficiency in 3D simulation of one or more physics phenomena; proficiency in physics game engines; experience with Docker and Kubernetes; excellent problem-solving skills and attention to detail; ability to work effectively in a fast-paced, collaborative environment.

Required

  • Bachelor or higher degree in computer science, engineering, or equivalent experience
  • 12+ years of industrial experience in large-scale software development in Computer Graphics, Game Engine, or 3D Simulation
  • Excellent programming skills in languages such as C/C++, Python, and scripting languages
  • Proficiency in 3D simulation of one or more physics phenomena
  • Proficiency in physics Game engines
  • Experience with containerization and orchestration tools
  • Excellent problem-solving skills and attention to detail
  • Ability to work effectively in a fast-paced, collaborative environment

Preferred

  • Experience with NVIDIA GPU technology, Omniverse programming and developing AI agents
  • Experience with content generation using LLM and Generative AI models
  • Hands-on experience with 3D virtual content creation and animation tools
  • Understanding of DevOps principles and practices in Cloud environments

Original job description

Content provided by the employer

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

Would you like to invent the future of AI and computer graphics? NVIDIA’s Metropolis Synthetic Data Generation (SDG) team wants a highly motivated and experienced Senior Software Engineer to join us. At a company celebrated for its innovative visual computing efforts, you will contribute to building scalable Physical AI Digital Twin and Synthetic Data Generation solutions. This position is great for those passionate about exploring new frontiers in technology and promoting innovation in Physical AI, Agentic development, and Deep Learning. Among other things, our team develops the Action and Event Generation extensions for Isaac Sim. https://docs.isaacsim.omniverse.nvidia.com/latest/action_and_event_data_generation/index.html

What you'll be doing:

  • Build, develop, and maintain scalable 3D simulation software for Digital Twin and Synthetic Data Generation applications.

  • Collaborate with multi-functional teams to build backend services and AI Agents to create end-to-end SDG solutions.

  • Implement scalable and resilient solutions for distributed computing environments.

  • Optimize the performance and reliability of cloud applications and services.

  • Develop user interfaces and frontend components as needed.

  • Work closely with product managers to define and prioritize features and requirements.

  • Participate in code reviews, build discussions, and team meetings.

  • Stay up-to-date with industry trends and guidelines to ensure our solutions remain innovative.

What we need to see:

  • Bachelor or higher degree in computer science, engineering, or equivalent experience.

  • 12+ years of industrial experience in large-scale software development in Computer Graphics, Game Engine, or 3D Simulation.

  • Excellent programming skills in languages such as C/C++, Python, and scripting languages.

  • Proficiency in 3D simulation of one or more physics phenomena (e.g., rigid-body dynamics, fluid dynamics, material fracture, combustion, audio synthesis, and propagation).

  • Proficiency in physics Game engines (e.g., Unreal, Unity, Chrono, Mujoco).

  • Experience with containerization and orchestration tools (e.g., Docker, Kubernetes).

  • Excellent problem-solving skills and attention to detail.

  • Ability to work effectively in a fast-paced, collaborative environment.

Ways to stand out from the crowd:

  • Experience with NVIDIA GPU technology, Omniverse programming and developing AI agents.

  • Experience with content generation using LLM and Generative AI models.

  • Hands-on experience with 3D virtual content creation and animation tools (e.g., Maya, Blender, Houdini).

  • Understanding of DevOps principles and practices in Cloud environments.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 24, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

NVIDIA

About the company

NVIDIA

Large Enterprise

NVIDIA is a leading technology company renowned for its graphics processing units (GPUs) and innovative computing solutions that enhance visual experiences across multiple platforms, including gaming, scientific research, and artificial intelligence. Founded in 1993, the company has expanded its offerings to include powerful AI frameworks and deep learning platforms, making significant contributions to industries such as gaming, data centers, automotive, and healthcare. NVIDIA's commitment to pushing the boundaries of visual computing continues to drive advancements in both hardware and software, positioning the company at the forefront of emerging technologies and digital transformation.