Role at a glance
- Salary
- $184K – $356.5K/yr
- Location
- Santa Clara, California, United States
- Work arrangement
- On-site
- Employment
- Full-time
- Experience
- PhD with 4+ years, MS with 6+ years, or BS (or equivalent experience) with 8+ years of relevant experience
- Education
- Computer Science, Computer Engineering, or a related technical field
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Role Summary
The Senior Perception Engineer will help design and productize NVIDIA’s next-generation autonomous driving perception stack, focusing on the core 3D obstacle perception pipeline. The role develops multimodal perception models and collaborates with safety, systems, software, data, and ground-truth teams to improve performance and prepare solutions for deployment at scale.
What You'll Do
- Develop and improve the technical design, architecture, and roadmap for 3D obstacle perception
- Design and implement 3D perception models using multi-camera inputs and/or camera, radar, and lidar fusion
- Build production-grade deep learning models through architecture selection, prototyping, experimentation, training, and evaluation
- Define and maintain KPI frameworks and analyze real and synthetic datasets to identify failure modes
- Specify perception data and labeling requirements and collaborate on data collection, annotation, and model-assisted workflows
- Collaborate with safety, systems, and software teams on safety, latency, resource usage, and software robustness requirements
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View full postingQualifications
PhD with 4+ years, MS with 6+ years, or BS (or equivalent experience) with 8+ years of relevant experience in Computer Science, Computer Engineering, or a related technical field; hands-on experience developing deep learning–based perception or closely related systems; strong proficiency in PyTorch; experience taking models from prototype to production; experience with data-driven development and data, labeling, and ground-truth teams; strong programming skills in Python and/or C++; excellent communication and collaboration skills.
Required
- PhD with 4+ years, MS with 6+ years, or BS (or equivalent experience) with 8+ years of relevant experience
- Computer Science, Computer Engineering, or a related technical field
- Deep learning–based perception or closely related systems
- PyTorch
- Taking models from prototype to production
- Data-driven development
- Data, labeling, and ground-truth teams
- Python and/or C++
Preferred
- Perception solutions for autonomous driving or robotics using camera-based deep learning at scale
- DNN-based perception pipelines on embedded or real-time platforms
- Optimization for latency, memory, and compute constraints
- CNNs and transformers
- Large-scale pretraining
- Parameter-efficient fine-tuning, e.g., LoRA
- Vision-language models (VLMs)
- Publication record or recognized contributions in deep learning, computer vision, or autonomous systems
Original job description
Content provided by the employer
Original job description
Content provided by the employer
Intelligent machines powered by artificial intelligence—computers that can learn, reason, and interact with people—are transforming every industry. GPU-accelerated deep learning provides the foundation for machines to perceive, reason, and solve complex problems. NVIDIA GPUs run deep learning algorithms that simulate aspects of human intelligence, acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world.
We are seeking an exceptional Senior Perception Engineer to help design and productize NVIDIA’s next-generation autonomous driving perception stack. You will work on the core 3D obstacle perception pipeline, contribute to architecture and algorithm design, and remain deeply hands-on with implementation, including modern transformer-based, multi-modal, and vision-language techniques where they add real value.
What you’ll be doing:
Develop and improve the technical design, architecture, and roadmap for 3D obstacle perception to support end-to-end autonomous driving functionalities, leveraging state-of-the-art CNN and transformer-based architectures where appropriate.
Design and implement advanced 3D perception models using multi-camera inputs and/or multi-sensor fusion (camera, radar, lidar) for obstacle detection and tracking, including opportunities to explore BEV and transformer-based 3D perception.
Build efficient, production-grade deep learning models: define objectives with the team, select and prototype architectures, run experiments, and follow best practices for training and evaluation, using techniques such as large-scale pretraining, distillation, and parameter-efficient fine-tuning (e.g., LoRA).
Help define and maintain KPI frameworks to quantify perception performance; analyze large-scale real and synthetic datasets to identify failure modes and systematically improve accuracy, robustness, and efficiency, incorporating approaches like self-supervised and representation learning when beneficial.
Contribute to the data strategy for perception: specify data and labeling requirements, help prioritize data collection and annotation, and collaborate with data and ground-truth teams, including model-assisted workflows (e.g., active learning, auto-labeling, vision-language models (VLMs)) and model-in-the-loop tooling.
Collaborate with safety, systems, and software teams to ensure perception solutions meet product requirements for safety, latency, resource usage, and software robustness, and are ready for deployment at scale.
What we need to see:
PhD with 4+ years, MS with 6+ years, or BS (or equivalent experience) with 8+ years of relevant experience in Computer Science, Computer Engineering, or a related technical field.
Hands-on experience developing deep learning–based perception or closely related systems for complex real-world problems, with strong proficiency in frameworks such as PyTorch and a track record of taking models from prototype to production.
Proven experience in data-driven development, including close collaboration with data, labeling, and ground-truth teams on data strategy, labeling quality, and iterative model improvement.
Strong programming skills in Python and/or C++, with experience building reliable, high-performance, production-quality software.
Excellent communication and collaboration skills, with the ability to work effectively across multidisciplinary teams.
Ways to stand out from the crowd:
Experience designing and deploying perception solutions for autonomous driving or robotics using camera-based deep learning at scale.
Hands-on experience architecting and deploying DNN-based perception pipelines on embedded or real-time platforms, including optimization for latency, memory, and compute constraints, and experience with modern architectures such as CNNs and transformers, plus familiarity with techniques like large-scale pretraining, parameter-efficient fine-tuning (e.g., LoRA), or vision-language models (VLMs).
Strong publication record or recognized contributions in deep learning, computer vision, or autonomous systems at leading conferences/journals (e.g., CVPR, ICCV, NeurIPS, IROS).
Deep understanding of 3D computer vision fundamentals, including camera modeling and calibration (intrinsic and extrinsic), multi-view geometry, and 3D representations, ideally with experience applying these concepts in transformer-based 3D or BEV perception pipelines.
Experience with CUDA development and optimizing training or inference pipelines through custom CUDA kernels or other GPU-accelerated components.
You will also be eligible for equity and benefits.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.About the company
NVIDIA
Large Enterprise
NVIDIA is a leading technology company renowned for its graphics processing units (GPUs) and innovative computing solutions that enhance visual experiences across multiple platforms, including gaming, scientific research, and artificial intelligence. Founded in 1993, the company has expanded its offerings to include powerful AI frameworks and deep learning platforms, making significant contributions to industries such as gaming, data centers, automotive, and healthcare. NVIDIA's commitment to pushing the boundaries of visual computing continues to drive advancements in both hardware and software, positioning the company at the forefront of emerging technologies and digital transformation.
NVIDIA is a leading technology company renowned for its graphics processing units (GPUs) and innovative computing solutions that enhance visual experiences across multiple platforms, including gaming, scientific research, and artificial intelligence. Founded in 1993, the company has expanded its offerings to include powerful AI frameworks and deep learning platforms, making significant contributions to industries such as gaming, data centers, automotive, and healthcare. NVIDIA's commitment to pushing the boundaries of visual computing continues to drive advancements in both hardware and software, positioning the company at the forefront of emerging technologies and digital transformation.