Role at a glance
- Job function
-
Software Engineering & IT Software Engineering
- Salary
- $184.7K – $324.8K/yr
- Location
- Cupertino, California, United States
- Experience
- 5+ years of software engineering experience
- Education
- Bachelor's degree in Computer Science or equivalent experience
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Role Summary
This role builds the UI layer that generative interfaces are built on, including the views, layouts, and APIs that engineers and models use to generate interfaces in real time. The work involves close collaboration with Apple's design studio and with design, AI, and UI framework teams across Apple.
What You'll Do
- Own the UI layer that generative interfaces are built on
- Find the right abstractions for which layout decisions a view makes itself, which are stated as intent, and which are never exposed
- Build components that handle tight space, many sizes, and content whose length and shape are not known until it arrives
- Prototype quickly with designers, then turn the results into principled, well-named APIs with a small surface
- Study how models use the APIs and change them so that good results are the default
Generated from the employer's posting. Verify important details before applying.
View full postingQualifications
Senior-leaning software engineer with 5+ years of experience, expert SwiftUI skills, and a track record of shipping reusable view or component APIs and visually strong work.
Required
- 5+ years of software engineering experience
- Bachelor's degree in Computer Science or equivalent experience
- Expert-level SwiftUI, including custom Layout and preferences, with a deep understanding of its layout model
- Designed and shipped a reusable view or component API that other engineers adopted
- A portfolio, shipped work, or prototypes that show strong visual craft, especially typography and layout
- Comfortable working directly with designers, from early ambiguous exploration through to a pixel-exact result
Preferred
- Experience designing framework API: naming, progressive disclosure, defaults
- Experience building adaptive layouts that stay correct with content that isn't known ahead of time
- Deep knowledge of Dynamic Type, accessibility, localization, and right-to-left layout
- Experience building or maintaining a design system or component library used across many product teams
- Experience designing APIs or schemas that a model generates against
Original job description
Content provided by the employer
Original job description
Content provided by the employer
Summary
A generated interface is only as good as the pieces it's made from. Give a model the wrong pieces and it fails, producing something generic or broken. Give it the right ones and it can make something a designer would be proud of.
We're looking for an engineer with a designer's eye to build those pieces: the views, layouts, and APIs that generated interfaces are built from. The goal is to make the right result the easy one to write, for people and models.
Description
You'll join a small, newly formed team working closely with Apple's design studio, and you'll own the UI layer that generative interfaces are built on. Your APIs will have two kinds of users: engineers, and the models generating interfaces in real time. Most of the work is finding the right abstraction. Which layout decisions should a view make by itself? Which should be stated as intent? Which should never be exposed at all? An API that answers those questions well lets a model write a few lines and get something that feels native.
The hard cases are the ones designers usually solve by hand: tight space, many sizes, content whose length and shape aren't known until it arrives. You'll build components that handle them without anyone drawing each one.
With designers, you'll prototype quickly until something feels right, then turn it into a principled, well-named API with a small surface. With the generation side, you'll study how models use your APIs and change them until good results are the default. Along the way you'll partner with design, AI, and UI framework teams across Apple.
Minimum Qualifications
5+ years of software engineering experience
Bachelor's degree in Computer Science or equivalent experience
Expert-level SwiftUI, including custom Layout and preferences, with a deep understanding of its layout model
Designed and shipped a reusable view or component API that other engineers adopted
A portfolio, shipped work, or prototypes that show strong visual craft, especially typography and layout
Comfortable working directly with designers, from early ambiguous exploration through to a pixel-exact result
Preferred Qualifications
Experience designing framework API: naming, progressive disclosure, defaults
Experience building adaptive layouts that stay correct with content that isn't known ahead of time
Deep knowledge of Dynamic Type, accessibility, localization, and right-to-left layout
Experience building or maintaining a design system or component library used across many product teams
Experience designing APIs or schemas that a model generates against
Pay & Benefits — Cupertino, California, United States
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Application Deadline
Apple accepts applications to this posting on an ongoing basis.
About the company
Apple
Large Enterprise
Apple Inc. is a global technology company known for its innovative products and services, including the iPhone, iPad, Mac computers, and Apple Watch. Founded in 1976, Apple has continuously pushed the boundaries of design and functionality, earning a reputation for high-quality consumer electronics and software solutions like iOS and macOS. With a strong commitment to user experience and privacy, Apple also leads in digital services, offering platforms such as the App Store, Apple Music, and iCloud. The company's focus on sustainability and corporate responsibility further enhances its standing as a leader in the technology sector.