Apple

Apple

Posted via Apple Careers

Graphics Architect, Platform Architecture

Always Hiring

Posted Oct 20, 2026

Role at a glance

Job function
Engineering & R&D Computer Hardware Engineering
Salary
Not yet verified Check the description for pay details; an amount or pay period has not been verified.
Location
Austin, Texas, United States Cupertino, California, United States

Spotted an issue?

We’ll check it against the original posting.

Log in to report

Role Summary

AI-generated

The Graphics Architect will expand the capabilities of future Apple Silicon GPUs and enable new customer experiences. The role leads graphics hardware performance analysis and research, develops modeling tools, and helps shape graphics technologies and architecture.

What You'll Do

  • Lead hardware performance analysis, graphics algorithm research, and optimization efforts.
  • Define and drive development of modeling tools and infrastructure for exploratory design and performance studies.
  • Partner with the Metal framework and driver teams to shape next-generation Metal API features.
  • Drive development and prototyping of graphics techniques, including AI/ML-enhanced algorithms, to improve user experiences across...
  • Set direction on upcoming graphics hardware and software trends across application types, guiding product development direction.

Generated from the employer's posting. Verify important details before applying.

View full posting

Qualifications

Required: BS degree; experience in design or architecture of real-time graphics hardware systems, software architecture and development, and leading architecture decisions for a GPU hardware or software subsystem.

Preferred

  • MS or PhD degree in CS, CE, EE or equivalent
  • 20+ years of relevant industry experience
  • Experience working with cross-functional teams to understand product requirements
  • Experience implementing graphics algorithms and writing shader code (such as GLSL/HLSL/OpenCL/CUDA)
  • Experience applying ML techniques to graphics algorithms or hardware design
  • Experience in performance analysis and optimization of graphics algorithms
  • Experience building prototypes and models to prove key details of architectural changes
  • Experience writing architectural specifications and requirements

Original job description

Content provided by the employer

Summary

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, inquisitive people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our commitment to leave the world better than we found it!

Description

The Platform Architecture Graphics group is looking for a dedicated Graphics Architect to expand the capabilities of future Apple Silicon GPUs and to enable new customer experiences.

Responsibilities

Lead hardware performance analysis, graphics algorithm research, and optimization efforts
Define and drive development of modeling tools and infrastructure for exploratory design and performance studies
Partner with the metal framework and driver teams to shape next-generation Metal API features
Drive development of new graphics techniques, including AI/ML-enhanced algorithms, via prototyping to improve user experiences across a wide range of products and applications
Set direction on upcoming trends in graphics hardware and software across application types, guiding product development direction

Minimum Qualifications

BS degree
Experience in design or architecture of real time graphics hardware systems
Experience with software architecture and development
Experience leading architecture decisions for a GPU hardware or software subsystem

Preferred Qualifications

MS or PhD degree in CS, CE, EE or equivalent
20+ years of relevant industry experience
Experience working with cross-functional teams to understand product requirements
Experience implementing graphics algorithms and writing shader code (such as GLSL/HLSL/OpenCL/CUDA)
Experience applying ML techniques to graphics algorithms or hardware design
Experience in performance analysis and optimization of graphics algorithms
Experience building prototypes and models to prove key details of architectural changes
Experience writing architectural specifications and requirements

Pay & Benefits — Cupertino, California, United States

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $216,200 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Application Deadline

Apple accepts applications to this posting on an ongoing basis.

Apple

About the company

Apple

Large Enterprise

Apple Inc. is a global technology company known for its innovative products and services, including the iPhone, iPad, Mac computers, and Apple Watch. Founded in 1976, Apple has continuously pushed the boundaries of design and functionality, earning a reputation for high-quality consumer electronics and software solutions like iOS and macOS. With a strong commitment to user experience and privacy, Apple also leads in digital services, offering platforms such as the App Store, Apple Music, and iCloud. The company's focus on sustainability and corporate responsibility further enhances its standing as a leader in the technology sector.