Role at a glance
- Job function
-
Engineering & R&D Semiconductor & Display Engineering
- Salary
- Not Disclosed
- Location
- Orlando, Florida, United States
- Work arrangement
- On-site
- Employment
- Full-time
- Experience
- Experience or coursework in computer architecture. Experience or coursework in digital design/verification. Experience or coursework...
- Education
- BS Required.
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Role Summary
The Graphics Core Hardware Verification Engineer verifies GPU RTL designs at the block and subsystem level before silicon and supports top-level and post-silicon validation for IP integration. The role uses Verilog, SystemVerilog/UVM, and logic simulators to verify graphics processors.
What You'll Do
- Verify GPU RTL designs at block and subsystem level using Verilog, SystemVerilog/UVM, and logic simulators.
- Participate in design reviews, assist with test plan creation, and assist with test bench architecture.
- Develop constrained-random, coverage-driven stimulus and checking components using reference models, scoreboards, and assertions.
- Run simulations and debug issues across hardware and software.
- Perform coverage analysis and participate in design verification code reviews.
- Support top-level and post-silicon validation teams with integration of IPs into the full system.
Generated from the employer's posting. Verify important details before applying.
View full postingQualifications
Required: Experience or coursework in computer architecture, digital design/verification, object oriented programming languages, and use of HDL simulators and waveform viewers.
Preferred
- Experience or coursework in memory systems.
- Familiarity with scripting languages (shell, Perl, Python, Ruby).
- Experience building validation environments using constrained random and coverage driven stimulus.
- Experience using UVM to build test bench components.
- Familiarity with SystemVerilog assertions and Formal Verification.
- Familiarity with GPU architecture - OpenGL, Vulkan, Metal.
- Able to share ideas and collaborate under aggressive schedules.
Original job description
Content provided by the employer
Original job description
Content provided by the employer
Summary
Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.
Are you naturally curious about the gritty details of how everything works? Do you have an interest in finding flaws in algorithms and designs? Have you wondered about what it takes to verify sophisticated systems consisting of tens of billions of transistors? Do you love working with both hardware and software? If so, then we’d love to have you join our extraordinary team of GPU verification engineers at Apple! You’ll learn and work with innovative tools and methodologies to verify our high performance and low power graphics processors. You'll be responsible for block and sub-system level pre-silicon RTL verification. You will also support the top and post-silicon validation teams in ensuring the successful integration of our IPs into the full system. Together, you and your team will contribute to providing unparalleled products to hundreds of millions of loving customers world-wide.
Description
As a Graphics Core Hardware Verification Engineer, you will be tasked with the following:
- Use hardware description languages (Verilog), hardware verification languages (SystemVerilog/UVM), and logic simulators to verify sophisticated GPU RTL designs.
- Participate in design reviews and assist with test plan creation.
- Assist with architecting test benches.
- Develop sophisticated stimulus components using constrained random and coverage driven principals.
- Develop advanced checking components using techniques such as reference models, scoreboards and SV assertions.
- Run simulations and debug issues across hardware and software.
- Perform coverage analysis and participate in DV code reviews.
Minimum Qualifications
Experience or coursework in computer architecture.
Experience or coursework in digital design/verification.
Experience or coursework with object oriented programming languages.
Experience or coursework using HDL simulators and waveform viewers.
BS Required.
Preferred Qualifications
Experience or coursework in memory systems.
Familiarity with scripting languages (shell, Perl, Python, Ruby).
Experience building validation environments using constrained random and coverage driven stimulus.
Experience using UVM to build test bench components.
Familiarity with SystemVerilog assertions and Formal Verification.
Familiarity with GPU architecture - OpenGL, Vulkan, Metal.
Able to share ideas and collaborate under aggressive schedules.
Application Deadline
Apple accepts applications to this posting on an ongoing basis.
About the company
Apple
Large Enterprise
Apple Inc. is a global technology company known for its innovative products and services, including the iPhone, iPad, Mac computers, and Apple Watch. Founded in 1976, Apple has continuously pushed the boundaries of design and functionality, earning a reputation for high-quality consumer electronics and software solutions like iOS and macOS. With a strong commitment to user experience and privacy, Apple also leads in digital services, offering platforms such as the App Store, Apple Music, and iCloud. The company's focus on sustainability and corporate responsibility further enhances its standing as a leader in the technology sector.