Apple

Apple

Posted via Apple Careers

Performance and Modeling Engineer

Always Hiring

Posted Sep 18, 2026

Role at a glance

Job function
Engineering & R&D Computer Hardware Engineering
Salary
Not Disclosed
Location
Austin, Texas, United States
Work arrangement
On-site
Employment
Full-time
Education
Bachelor's

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About the role

Original posting provided by Apple

View original

Summary

Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do.

Description

APPLE INC has the following available in Austin, Texas. Develop architectural models for the development, validation, and verification of graphics processing unit design. Contribute to functional models for hardware/software (HW/SW) co-validation. Monitor and triage regression failures and debug failures to root cause. Handle and fulfill additional modeling related feature requests from neighboring teams. Review and scope product architecture teams’ specification documents, provide feedback for issues and mistakes. Support GPU hardware and software teams’ model usage during model and design bring-up. Maintain documentation for new properties and features added to functional models. Improve modeling infrastructure and tools. 40 hours/week.

Minimum Qualifications

Bachelor’s degree or foreign equivalent in Mathematics, Computer Science or related field.
Experience and/or education must include:
Utilizing Object oriented programming languages like C++ and Python to work on large codebases
Leveraging knowledge of GPU computing including CUDA programming for GPU level workloads
Using advanced knowledge of computer systems and architecture to design and simulate hardware
Using proficiency in algorithms and data structures for efficient computation and hardware model development
Utilizing experience in debug of C, C++, and low level assembly for GPU models
Leveraging experience in application performance analysis, tuning and developing debug tools for hardware models
Utilizing knowledge of low-level hardware concepts (caches, pipelining, memory management, coherency) to analyze and improve hardware model fidelity
Leveraging knowledge of software build systems using shell scripting and associated utilities to manage the build process to maintain and improve GPU model

Preferred Qualifications

N/A

Application Deadline

Apple accepts applications to this posting on an ongoing basis.

Apple

About the company

Apple

Large Enterprise

Apple Inc. is a global technology company known for its innovative products and services, including the iPhone, iPad, Mac computers, and Apple Watch. Founded in 1976, Apple has continuously pushed the boundaries of design and functionality, earning a reputation for high-quality consumer electronics and software solutions like iOS and macOS. With a strong commitment to user experience and privacy, Apple also leads in digital services, offering platforms such as the App Store, Apple Music, and iCloud. The company's focus on sustainability and corporate responsibility further enhances its standing as a leader in the technology sector.